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      CommentAuthordchamp
    • CommentTimeMay 17th 2010
     
    Yay?
  1.  
    Making Bill Paying More Like VideoGames

    It's kind of a character assassination job on the guy they profiled, but the principles remain interesting
  2.  
    How one can write videogames that use crowdsourcing to help humanity

    There seems to be a revolving cast of goto characters in the videogame-science-writing game.

    Recently between apartment searches and red-tape wrangling for my CV I've been playing quite a bit of Heroes of Gaia which is a buggy direct ripoff of 'Heroes of Might and Magic' transposed onto three giant multiplayer maps- quite fun!

    without classes to keep me occupied I may have begun sliding back toward the siren lure of immersive real-time strategy... I should probably blow up the internet.
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      CommentAuthordchamp
    • CommentTimeMay 26th 2010
     
    Or... you could practice self control. Or get one of them new-fangled girlfriend things.
    • CommentAuthorIII_Demon
    • CommentTimeMay 27th 2010
     
    heres one for you, will

    http://www.livescience.com/culture/video-games-control-dreams-100525.html

    i've known this since i was about 16.
  3.  
    I am not making veiled references to quitting the internet Dave, it is ubiquitouS, omnipresent and inescapable- I mean pulling up the undersea cables and burning down the backbone servers, decapitating the internet czar and napalming the Google campus... what I mean is building an army! Oooor taking over the relevant existing one by becoming leader of the United States. Right after I finish this game.

    The sleep thing is TRUE! Have you ever spent an entire day playing a videogame and then exhaustedly slumped on your bed only to discover that you can see your gamescreen still moving units around whenever you close your eyes? I've told many of you this, but once after a marathon spree of Vampire Masquerade: Redemption (A lot like Dragon Age: Origins but with vampires) I had a dream that I was four separate people since the player controls four different party members simultaneously to fight and cast spells. As I woke the fragments of my personality were very dismayed to learn that we all shared the same body that none of them recognized, my thought process was like "we... are a person?!"

    Later I was a bit sad to learn that that isn't what being schizophrenic is like. At least gamers are less prone to motion sickness as the article mentions... imagine your reaction to the original "Blair Witch Project" had you not been fortified Paul!
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      CommentAuthordchamp
    • CommentTimeJun 2nd 2010
     
    Revenge of the Titans. Yeah, it's YOTD game. I like the 8-bit retro-ness.
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      CommentAuthorprimetime
    • CommentTimeJun 2nd 2010
     
    Hey all!
    I finally created a new PS3 Network account even I can actually spell .... Find and Friend me again please: "Primetime1337"
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      CommentAuthorSammyD
    • CommentTimeJun 2nd 2010
     
    I have a steam account now...though I don't remember the login right now
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      CommentAuthordchamp
    • CommentTimeJun 2nd 2010
     
    There is a dsmgg group and a magfest group on steam. Just join one of those.
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      CommentAuthorprimetime
    • CommentTimeJun 4th 2010
     
    I had Drew come by the other night and we played Blur, which I had rented, then some Mod Nation Racer ... Good times and this made me think about having another game night, but on slanted towards console gaming...

    Would be fun to get another PS3 brought over and we can do network link with more people ... Rent a couple copies of games so no one has to go buy something ... hmmm, wish I had another big tv ... :)

    Anyway, something I plan sometime in the future.
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      CommentAuthorSammyD
    • CommentTimeJun 4th 2010
     
    perhaps on alternating months?
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      CommentAuthordchamp
    • CommentTimeJun 4th 2010
     
    New job = another TV.
  4.  


    Ugh


    Wouldn't it be interesting though if instead the designers of the game had you build a dairy center at which point you could then create your own brands of IRL icecream by dumping in virtual portions of strawberries, blueberries, etc. ? It's not product placement, it's product synthesis, then you can gift people with icecream you've grown the ingredients for on your very own digital farm, innocuously making gamers producers of their own brands of crap you can sell back to them at great profits!!!! People will only feel the need to buy a few code segments for point totals in the above model, allowing personal branding opportunities affords much greater independence from popular culture, and symbiotically feeds the psychological validation of people wasting their time simfarming by making it seem something is actually coming of it
  5.  
    When Computers Play Computer Games, Watching Humans Neurocortically Represent Them as Human Actors

    Agency attributions might hearken back to the programmers, but that is not really the point. More and more programs are passing weak versions of the Turing test where it is impossible to discriminate intentional reality. In the highly altruistic these effects would seem to be even further magnified, altering the perceptual makeup of their gaming experiences.
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      CommentAuthordchamp
    • CommentTimeJul 26th 2010
     
    Nidhogg. Might not mean as much to you young whippersnappers that didn't play Karateka. Of course... I didn't play it very much, I found it to be an exercise in frustration, so I usually switched over to Elite or Barbarians pretty quickly.
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      CommentAuthorSillyYak
    • CommentTimeJul 26th 2010
     
    OMGKARATEKA
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      CommentAuthorTheSasquatch
    • CommentTimeAug 21st 2010 edited
     
    With funding from the U.S. military, Rizzo's team in the virtual reality lab at USC's Institute for Creative Technologies wants to prepare military recruits for mental trauma before they are ever deployed overseas. It is developing virtual re-creations based on the stories told by returning veterans.

    "What we want to create is something that pulls at the hearts of people," Rizzo said. "Maybe there's a child lying there with the arms blown off, screaming and crying. Maybe your action kills an innocent civilian, or you see a guy next to you get shot in the eye with blood spurting out of his face."

    At the most upsetting moment, the simulation would freeze and allow a virtual character to come out and walk the player through the situation. That character might look like a gunnery sergeant, a Buddhist monk, even a former schoolteacher - whatever helps the recruit think calmly after experiencing the virtual trauma.


    "Hello, I'm a Buddhist Monk. It looks like you are artie-targeting an orphanage to smoke out a nearby sniper, need some help?"
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